About
I design and build things. Software, electronics, and 3D-printed hardware that actually ships and works.
What I’m Doing
- Quest 3 MR prototypes: Unity/XR experiments with passthrough, spatial interactions, and gameplay mechanics tuned for mixed reality.
- ESP32 web controls: Wi-Fi hosted control pages + REST-style endpoints for devices; quick UIs for tuning, calibration, and telemetry.
- Arduino hardware builds: Soldering harnesses and wiring looms; driving motors via common motor-driver carriers; integrating MP3 driver modules for audio feedback.
- CAD & prints: Fusion 360/Blender modeling; printing brackets/enclosures and iterating fast on fit + tolerance.
- Automation: Python utilities and Microsoft VBA (Excel/PowerPoint) for data cleanup, reporting, and quick-in-the-loop workflows.
Skills
- Game Development: Unity (VR & MR on Quest), C#, motion tracking, mixed-reality tooling.
- Programming & Web: Python scripting, web (HTML/JS/CSS), API integration, lightweight dashboards.
- Office Automation: Microsoft VBA for Excel/PowerPoint (reports, batch exports, workflow automation).
- Electronics & IoT: Arduino & ESP32 projects, soldering, motor driver control, MP3 driver modules, basic test fixtures.
- 3D Design & Fabrication: Fusion 360 & Blender CAD, 3D printing, design for manufacturability and rapid iteration.
- Product Prototyping: End-to-end builds combining firmware, UI, and printed enclosures into working devices.